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I’ll be honest, for a while there, I was totally ignorant to the modding community involved in Fallout 4. As someone who played The Elder Scrolls IV: Oblivion, The Elder Scrolls V: Skyrim, and Fallout 3 on PC, I understood exactly what dedicated modders could create. Unfortunately, I wanted the latest and greatest on the PlayStation 4. I thought playing with a controller on a shiny console would somehow make the game more enjoyable to me. Boy, was I wrong. I spent 60+ hours on the PS4 version of Fallout 4, then quickly switched to PC, where I modded my game into oblivion and beyond. I’m talking brand-new weapons, enhanced graphics, customized building models, and immersion mods galore. There was nothing I wouldn’t download at least once. I broke my game, I reinstalled everything, and I visited Nexus Mods again.
If you’re new to the modding scene in Bethesda games or perhaps just want to enhance Fallout 4 a tad, these 15 mods are so insane that you cannot miss out on them. Honestly, these mods are so great, we didn't even include the Star Wars mod we used in the header image, though you can find that here. Some of the mods mentioned below simply add a unique firearm or tweak the AI a tad. While others completely reimagine significant aspects of the game – making for a more thrilling experience overall. You would do well to spend an afternoon downloading these mods and enhancing the open-world, post-apocalyptic RPG. Of course, we recommend that you download one mod at a time, then test your game experience before continuing. A single mod could break something in-game and, if you just installed twenty, you’d be hard-pressed to find the culprit.
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15 Armorsmith Extended
If you’re anything like me, you completely ignore the statistics of each piece of armor in the game and instead opt for style over functionality. That’s completely fine! This is an open-world RPG, after all, which means playing how you want. Unfortunately, Bethesda’s selection of armor, clothing, and armor mods is a bit lacking at the moment. The modding community changed all of that, though.
In Armorsmith Extended, a mod by Gambit77, the whole armor and clothing system was revamped completely. You can now wear any piece of regular clothing underneath individual armor pieces, hats and helmets no longer cover the face, allowing for gas masks and bandanas. And finally, there are new craftable items to wear on the regular. Overall, this is a mod your character needs in their virtual life.
14 Homemaker – Expanded Settlements
The settlements and building aspect of Fallout 4 needed some work, sorry to say. While Bethesda certainly nailed the core aspect, they left a lot for the community to desire. In Homemaker – Expanded Settlements, by NovaCoru, your settlement is no longer a static, boring endeavor that most would consider an afterthought to the main portion of the game. Instead, the mod adds in over 1,000 new, balanced objects, including cars, working street lamps, and entire build sets based on the infamous Institute.
If you enjoy expanding settlements, then more power to you. Why not do so with more items and better placement, though? Instead of patchwork homes made of tin metal and termite-riddled boards, you can build a bustling community with walkways, barriers, and brick-style homes. The options are endless!
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13 True Storms – Wasteland Edition
For the most part, it’s easy to completely ignore the weather in a video game – especially one as immersive and impressive as Fallout 4. Once someone points out the lack of intense rain, thunder, and gloomy fog, you’ll never look at the game the same way twice. Sure, Bethesda’s RPG has a weather system, but it’s lackluster.
In True Storms – Wasteland Edition, by modder fadingsignal, a slew of new textures and immersive visuals are added into the game, including rain storms, dust storms, sheet lightning, and fork lightning. There are even 20 new thunder sounds. Fadingsignal went into detail with the sounds. Furthermore, you can even tweak the chance of a Feral Ghoul attack during radiation storms, making them even deadlier overall.
12 Better Settlers
Let’s face it, the NPCs in Fallout 4 are dumb. There’s no skirting around the issue. These characters have no qualms about walking up to a Deathclaw and fist-fighting. Furthermore, they tend to stand around or work wherever you assign them. Life in post-apocalyptic Boston is pretty tiresome and downright annoying.
In Better Settlers, by Thom293, over 230 new settlers are added to the settlement pool, for a total of 270+. You can opt for their vanilla equipment and statistics, or utilize completely lore-friendly equipment, mortality rates, and stats. The choice is yours. In any case, your bustling settlement built with Sim Settlements will look infinitely more impressive with unique NPCs wandering the city streets instead of NPC #221 version 2. Oh, and you can even build a raider settlement!
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11 Improved Map w/Visible Roads
The Improved Map w/Visible Roads mod, by mm137, is purely aesthetic, albeit necessary for those tired of the wonky in-game map the game launched with. Consider this a quality of life update for the Sole Survivor. While the improved map does feature an initial weird purple-pink hue, which can be off-putting (albeit changed to your liking), its functionality is what’s important here.
Considered one of the best Fallout 4 mods by PC Gamer, Rock Paper Shotgun, and VG247, Improved Map features distinct waterlines, enhanced roads and train tracks, corrected map marker placement, numbered grid lines, and even regions. Each feature can be tweaked, including brightness and entirely optional features. While you may not see an issue with the current map, switch over to this one, and you’ll immediately notice the difference. Going back is hard!
10 Lowered Weapons
Okay, you don’t need this mod to improve the gameplay whatsoever, but it’s still interesting to have. Consider this one of those “quality of life” immersion-type mods that simply add on to the game in a small way.
Lowered Weapons, by lesma666, simply helps the player put their gun down occasionally. After all, it must be tiring holding an assault rifle at full attention for extended periods. Personally, I hate how the player character points their gun forward at all times. It breaks the immersion of the game, which is astounding to begin with. With Lowered Weapons, you’ll notice a new animation while in the first-person perspective. Now, with the mod installed, your character will rest their weapon, pointing the barrel towards the ground, when not in use. It’s more immersive and enjoyable this way.
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9 More Where That Came From
If you’re a veteran of the Fallout franchise, then you already know the in-game music is simply fantastic. Because of this post-apocalyptic video game series, there are more classic music fans in the world than ever before. Like anything good, we always want more, though!
More Where That Came From, by OldManMose76, features 111 lore-friendly, thematically correct songs to Diamond City Radio. DCR is the only worthwhile radio station to listen to in the Commonwealth, so it’s nice to have some more variety available. Of course, the mod also removes DJ Travis’ introductions and segues. Otherwise, Travis would say one song is coming on, then play something entirely different. It would be immersion-breaking. You’ll have to play for quite a long time before listening to all 111 new songs, though, so prepare yourself for a long weekend!
8 Everyone’s Best Friend
Do you remember Dogmeat? He was everyone’s favorite canine companion – albeit for a short while. Upon acquiring your unique pal in the early game, it’s common to ditch him and opt for someone stronger and more efficient. Leaving Dogmeat behind always tugs at the heart-strings, though, doesn’t it?
In Everyone’s Best Friend, from Valdacil, you can now bring Dogmeat on your adventures in addition to a human (or otherwise) companion. Initially, you could only have one or the other, despite Dogmeat not being treated as a full companion. There is evidence of this within the game files. For example, Dogmeat doesn’t disable the Lone Wanderer perk. That’s not an issue any longer, though. So, go ahead and bring Hancock and Dogmeat to clean out the Parkview Apartments. Having an actual RPG party for once is nice!
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7 Seasons Project
Yeah, this is the apocalypse, we know! What ever happened to the seasons, though? Humanity has survived 200 years since the bombs first dropped. You would think a bit of snow, spring showers, or falling leaves would be a possibility. In Bethesda’s world, however, that’s unlikely. They prefer dark and drab.
The players, however, don’t. In Seasons Project, by GameDuchess, adds in Fall, Winter, Spring, and Summer to the game. Each particular season has its own unique textures and vibe. During winter, you’ll obviously notice a bit of snow covering the ground. During summer, however, the world is less green and includes fewer flowers. It’s the perfect crop harvesting season. If you’re anything like me, the colorful aesthetic of spring pairs nicely with raider blood splashed across the ground.
6 Conquest
If you haven’t noticed, improving the settlement-building features of Fallout 4 is something of a theme with the modding community. Bethesda did well, but there is always room for improvement. In this case, it’s the ability to build a new settlement anywhere in the game world.
In Conquest, by Chesko, you may now create a small campsite to cook, sleep, and refresh yourself while on an adventure. Furthermore, by constructing a new workbench, you can turn your small campsite into a bustling settlement, complete with the benefits and work included. As of right now, the mod allows for ten additional settlements to be built within the game world. Still, that’s ten more settlements to expand, trade with, and gather resources at. The mod doesn’t break immersion either, as it uses in-game assets and you may only build in areas with enough room.
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5 Any Mod Any Weapon
Do you want to turn your pipe pistol into a blunderbuss? How about a railway rifle with a triple barrel and a scope attachment? Fallout 4 already has an extensive weapon modding system – far better than what we witnessed in Fallout: New Vegas. However, it has limitations. Limitations we simply cannot work with under these conditions.
Any Mod Any Weapon, by LucasGod, effectively opens the weapon modding system completely. You can now equip any weapon modification to any weapon in the game. Go wild! Some of the creations people have made are downright wacky, but still pretty dang cool to witness in action. It’s nothing to suppress a .44 revolver, equip an extended barrel, and turn said revolver into a rifle. While it may not be fully immersive to the game world, it’s still fun and that’s the point of the game!
4 Fusion City Rising – Quest Mod
There are a few standout quests in Fallout 4 that every player remembers. Then there are those we would rather forget. Everyone can agree, however, that we need more quests to fill out the game world. That is the precise goal of Fusion City Rising, by Recluse and Thuggysmurf.
Fusion City Rising is a unique quest mod that features 10 to 20 hours of additional content. There are new quests, new locations, new factions, and even new companions to recruit. Fusion City, itself, is a massive underground complex that is bigger than Diamond City, complete with a mall, subway system, hotel, player home, bank, shooting range, and every type of vendor imaginable. It’s massive, pure and simple. When you’re not fighting the new enemy factors or completing side-quests, you’ll want to simply explore the huge game world added to the wasteland.
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3 We Are The Minutemen
Players understood the narrative of the Minutemen, sure, but they didn’t quite grasp the concept in-game. It’s clear that Bethesda wanted this unique, player-run faction to be the most efficient alternative to rebuilding the Commonwealth. By acquiring more settlements, you thus gain new sources of revenue and resources. Unfortunately, the faction suffered from lackluster implementation.
We Are The Minutemen, by TheFirstEnd, is designed to expand upon the faction, making them more attractive, immersive, and useful to the game world. You’ll notice Minutemen reinforcements, Veteran Minutemen equipped with Gauss weaponry, new armors, and an overall stronger faction worthy of defending the common settler. In the vanilla game, the Brotherhood of Steel and Institute were more attractive choices to side with. With We Are the Minutemen, the militia is worthy of your time and attention.
2 RU556 – Assault Rifle
The community, for the most part, absolutely adored the pipe weapons that took center-stage in Fallout 4. They were immersive, somewhat realistic, and exciting to mod in the late-game. Unfortunately, they kind of dominated the wasteland. Almost every raider in the game armed themselves with some type of pipe weapon. It grew tiresome. We want some variety, Bethesda!
Thus, the RU556, by modders FX0x01, Ha_ru, Navaro, Lee Swagger, and others, was introduced. The assault rifle features new, high-quality textures, custom animations and sounds, extensive customization options, and is in leveled lists. Leveled lists? What does that mean? You may ask. Basically, until you hit level 25, the RU556 won’t spawn in the game. It’s a high-powered assault rifle, after all.
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1 Sim Settlements
While I personally enjoy building a post-apocalyptic settlement, the feature introduced in Fallout 4 was a bit tedious, to say the least. You're tasked with rescuing settlements, seeing to their every need, and then growing from one shack to two. If there were no existing structures in the immediate area, you oversaw the construction from scratch. Snooze!
In Sim Settlements, from modder kinggath, you simply set down designated plots of land, including residential, agricultural, and retail. Your residents could then be assigned their very own plot, where they would construct their very own domiciles. There is enough variety in the buildings to offer a real sense of a settlement. Of course, you’re still in charge of basic needs, including water, food, and defense. In any case, instead of the NPC being lazy, you get to be lazy!
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UsageEdit
In Fallout 4, armor can be modified using junk components. Anyone can create new base-level modifications, remove any existing modifications from armor, and apply any player character-owned modifications to armor. The Armorer perk is required for creating new modifications of level 1 and above.
Raider armor modsEditRaider chest armor modsEdit
Raider arm armor modsEditMaterialEdit
MiscellaneousEdit
Raider leg armor modsEditMaterialsEdit
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Leather armor modsEditLeather chest armor modsEditMaterialEdit
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Metal armor modsEditMetal chest armor modsEditMaterialEdit
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Metal helmet armor modsEditMaterialEdit
Combat armor modsEditCombat chest armor modsEditMaterialEdit
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Synth armor modsEditSynth chest armor modsEditMaterialEdit
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Trapper armor modsEditTrapper chest armor modsEditMaterialsEdit
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Power armorEdit
One can add and remove mods from the power armor frame at a power armor station. Modding the armor can increase its Damage Resistance, change paint materials, improve core efficiency, or add bonus stats and effects.
HelmetEdit
TorsoEdit
ArmsEdit
LegsEdit
Shielding & PaintEdit
Note: Not all paint jobs are available on all parts.
Each part of the power armor can be painted or shielded separately. Paint jobs however only have an effect when the entire armor is painted in the same scheme, while shield coatings are effective per separate armor part and don't require a full set.As a general rule: paint, besides modifying the statistics of your armor, also adds a cosmetic effect to the power armor. While shield coatings on the other hand leave the appearance of an armor unchanged (winterized coating being the exception in this)
Certain paint schemes and shields are limited to specific power armor models, while others are available for all power armors. Raider power armor cannot be painted or shielded at all.Painting does not require any materials with the exception of Vault-Tec paint and Military paint.
Shielding/Coating/PlatingEdit
Paint schemesEdit
For paints that require all pieces to be painted to grant a SPECIAL bonus, as long as all parts have the same stat boosted, they can be mixed without limit.
BOS Knight paint (described in-game as 'BOS II')
BOS Paladin paint (described in-game as 'BOS V')
BOS Sentinel paint (described in-game as 'BOS VI')
Armored clothingEdit
Many articles of clothing can have damage and energy resistance added at an armor workbench. See ballistic weave for details.
Fallout 4 Armor Modding InvisibleNotesEdit
I know it doesn’t make a whole lot of sense, given the fact that Fallout is a post-apocalyptic world, but whenever I’m wading through the wasteland, I gotta make sure that not only am I well prepared for all the dangers the new world but I look damn good too.
And since Fallout 4 has more armor customization than any game out there, that’s not a hard feat to accomplish. On the contrary - there are so many choices of attire in Fallout that I have a hard time choosing my outfit! You could go for the Mad Max-esque accouterments that seem to be all the rage with bandits and raiders the wasteland over, or you could go a little upscale and maybe dust off a centuries old suit or two.
But my hard-earned bottle caps are always going to be spent on the best power armor money can buy.
However, not all armors are built the same. There are some real gems waiting out there in the wastes for an adventurer brave enough to go find them, and there are some awful clunkers out there too.
Here are some of the best (and the worst) armor sets you can find in the Commonwealth.
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15 BEST: Ballistic Weave Armors
This isn’t actually a single set of armors, but a whole bunch that all have one thing in common: they can be upgraded using ballistic weave.
For those that go down The Railroad’s questline far enough, Tinker Tom will eventually give the Sole Survivor ballistic weave. This workbench upgrade will drastically improve certain pieces of everyday clothing that you come across by giving them insane damage resist bonuses.
The best of the best are outfits that not only accept ballistic weave but will also add additional armor pieces on top of them too. Clothing like Army Fatigues, Military Fatigues, Baseball Uniforms, and the Minuteman Outfit will all accept ballistic weave upgrades while allowing external armor to be worn as well.
14 Worst: Raider Power Armor
I know that if you want to fit in with the locals, it helps to have jagged metal shards poking out from every joint, but Raider Power Armor really is bad. The damage resistance isn’t that much better than ballistic weave, and the energy resistance is actually far less.
Just about the only good thing that can be said about the Raider Power Armor is that it’s easy to repair, only requiring steel for maintenance. Steel is just about the most abundant resource you can find, however, to upgrade the armor you’ll need aluminum which is a lot harder to come by.
You're basically just wasting power cores by using this armor.
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13 BEST: X01 Power Armor
The big daddy of power armors is, of course, going to make it pretty high on this list. And why wouldn’t it? The X01 gives you the best defensive stats, the best radiation resistance, and the best HP. Just about the only thing wrong with it is how expensive it can be to maintain, requiring more materials to repair than any other armor out there.
If you want to walk around the Commonwealth as a human tank, the X01 Power Armor is the only way to go. If you can manage to get all the resources together, it's an incredible power fantasy. It's extremely satisfying to put on the gear and stomp around.
12 Worst: DC Guard Armor
I remember when I first set in Diamond City and I saw these guys wandering around, I laughed. I mean, 1930’s era catcher’s armor and a football helmet? How is that going to stop a bullet, much less a laser?
Things don’t get any better when you actually grab some for yourself and get to see the pitiful damage resistances this armor provides. You can build much better for yourself just from raw materials, or you can loot better armor from a raider’s corpse.
Just try not to laugh at the guards as you walk on by. You would want to hurt their feels. It takes time and energy to find the whole lousy set.
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11 BEST: Destroyer’s Armor Set
Power armor isn’t the only way to defend yourself. Fallout 4 has some fantastic unique armor plates that you can strap onto just about anything to give yourself a bulwark against random Deathclaw attacks.
Some of the best strap-on armor you can get is the Destroyer’s Armor set. Found in stores all over the Commonwealth, this set is a great way to get reliably good armor with some fantastic bonuses. Using both Destroyer’s leg armor pieces provides a 20% movement speed bonus that lets you zip around the Wastes like you’ve taken a double dose of Jet.
10 Worst: Dirty Trench Coat
There’s a certain style to be had with trench coats - I know that. I know that the Silver Shroud famously has a trench coat and it also looks pretty good. And I know that the trench coat gives a +1 Endurance and +1 Charisma modifier too. And it even can accept ballistic armor to give it some pretty good damage resistance.
But here’s the problem: it can’t take any additional armor pieces, meaning you’re blocked from combining this armor with something like the Destroyer’s set.
Plus it’s dirty. I mean, ew. At least you're preserving a small piece of American suburban history on your shoulders.
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9 BEST: Marine Assault Armor
If the maximum defense is your aim, then Marine Assault Armor is your game. Part of the Far Harbor expansion, this armor has the best defensive stats of any non-power armor short of a ballistic weave. When combined with a ballistic woven undercoat, this armor rivals power armor for defense.
There’s also the potential for the Marine Assault Armor to outshine even unique armor, as every armor drop has a chance to spawn with legendary prefixes which provide incredible stat boosts. It may take awhile to farm, but they’re well worth the effort. (Not to mention how phenomenally cool y0u look sporting this gear).
8 Worst: Undershirt & Jeans
If you want to play Fallout 4 on hard mode without actually fiddling with the game settings, try playing with some plain ‘ol undershirt and jeans. They have no damage resistance, no radiation resistance, cannot accept any armor, and give a single +1 to Luck as a stat boost. Which you will need.
Just about the only thing going for it is you get to romp around in jeans and sneakers, which I’m sure is what most of us would prefer to be wearing when hiking. But if I have to deal with Deathclaws and Super Mutants, I’m gonna want something with a little more protection. OK, a lot more protection. In this gear, you're basically one step up from your childhood Pjs.
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7 BEST: Acadia’s Shield
Acadia’s Shield may only be a single piece of chest armor, but providing three stat boosts to Intelligence, Endurance, and Agility is something that no other armor piece does. Every other armor will boost two stats at most, but Acadia’s Shield flies in the face of convention and straight onto your torso.
Even though the defensive statistics are not the greatest, in Fallout 4 your inherent stats are far more important than a few points of damage resistance. A single point of added Endurance is worth the trade, and the Agility and Intelligence will go a long way to passing skill tests down the line.
Hp business inkjet 2200 firmware downgrade. Optical Disk Drives.
6 Worst: Sack Hood With Straps
Frankly, I’m surprised this is even an option to acquire in-game. Wearing this makes you look like an escapee from an end-of-the-world mental asylum. You’ve got one eye to see through, burlap covering your face so you can’t wear anything like glasses, and leather keeping..something strapped to your face.
I’m actually a little confused as to what that device could be. It gives you a tiny bit of radiation resistance, so it might be a rebreather, but I don’t think it’d be very effective what with the whole thing being made of fabric. Moreover, you basically look like a failed Halloween costume — yikes.
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5 BEST: The Dapper Gent
Remember when I said you gotta look good in the Wasteland? Well, there ‘ain't no better way to look good than by wearing a Dapper Gent. The black fedora has a classic timelessness that fits for just about any occasion, be it chatting up some dame it Diamond City to tear-assing from a troop of angry Super Mutants.
On top of a big +2 to Charisma and a 15% damage reduction from robots, the hat also comes with some pretty stellar damage resistance numbers too. All in all, you can’t go wrong with this formal hat. You'll be whistling tunes from the era and tilting your brow to all the wastelanders in no time.
4 BEST: T-60 Power Armor
Runner-up to the X01 is naturally the T-60 Power Armor, which possesses the second best defensive stats in the game. But for me, there are a few reasons I’d pick the T-60 over the X01.
First of all, the T-60 is both easier to find and easier to repair once you have it. When survival in the wastes depends on having supplies on-hand, ease of maintenance cannot be stressed enough. The T-60 can also mount the unique Tesla armor pieces that provide a massive damage boost to all energy based weapons.
Best of all, the T-60 is the heaviest armor that can be painted with the Atom Cats paint job, which significantly reduces the action points lost due to running. Combine the Atom Cats paint with the jetpack, and the T-60 is the most mobile armor in the wastes.
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3 Worst: Trapper Armor
The Far Harbour expansion grew the Fallout 4 arsenal with a lot of fantastic armors and weapons. And it also gave us Trapper Armor.
Let’s break this outfit down. You’re wearing old tires, bent and twisted pier steel, and a lobster trap on your head. You can only see what’s directly in front of you since you’re wearing a lobster trap on your head, and you have to be careful not to stab everyone around you with tetanus-infecting rusty metal. So basically you're about as potent a threat as an actual lobster ..
Oh, and it's stats are crap too.
2 Worst: Cappy Glasses
So I said earlier that most glasses in the Fallout universe give you a +1 Perception bonus for wearing them. All except these. The Cappy Glasses give you nothing. That’s right: nothing. You’ve just got bottle caps on your face. You’re like a walking advertisement for Nuka-Cola and a 1960s campaign to convince high schoolers not to smoke the reefer. Thy also happen to look like 2/3 of a crummy fidget spinner — so it's all bad news.
It doesn’t even provide any damage resistance. All it does is take up 0.2 of your weight capacity. And make you look like an idiot.
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1 BEST: Operator's Goggles
Long-time players of the Fallout series know that you should always be wearing glasses whether you need them or not. The reason being is that nearly every pair of glasses out there gives a +1 Perception bonus.
I know when I wear someone else’s glasses I can barely see in front of my nose, but that’s beside the point.
Found in the Nuka-World expansion, the Operator’s Goggles not only give a plus to your perception, but in a first for Fallout also give damage resistance as well. And you can still wear a fancy hat on top of them too.
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